From: wbradley To: cyndecal Subject: Lego: Tri-Star Wheels Date: Monday, October 09, 1995 12:24PM (some deleted sections) One additional problem I can speculate about your implementation is this: To make the wheels turn "forward", your drive shaft has to run "backward". In a low-friction environment (such as water), I think this would torque the whole "meta-wheel" the wrong way. Thus, the tank would drive forward, but paddle-swim backward (if at all...spinning the wheels forward while torquing the meta-wheel backward would probably result in the tank floating in place). The best solution to this would be to turn the entire meta-wheel from the drive shaft, and put in some form of a differential to turn the individual wheels when the meta-wheel encounters too much resistance ("too much resistance" being normal operating conditions). This in fact *further* enables the tank to traverse obstacles. When an obstacle is encountered, the torque on the meta-wheel will help to "throw" the meta-wheel forward. This also allows the meta-wheel to turn freely in a low-friction environment (i.e. water). Unfortunately, I can't think of any way of implementing this in a small scale. The best I can think to do is provide separate power to the wheels and meta-wheel: an axle connected into the Y-frame can act as a meta-wheel drive shaft, and a free-spinning gear (one resting on, but not powered by, this shaft) can supply power to the individual wheels. I'm not quite sure how to implement the finer details, though. Also, the reference mentions providing power to both "halves" of a jointed vehicle using a flexible cable. Power transmission through *torsion* is pretty hard on the hardware. You'd be better off using a U-joint around the point of flexion(and another diff, of course). (some deleted text) ------- From: wbradley To: CyndeCal Subject: Re: Lego: Tri-Star Wheels Date: Monday, October 09, 1995 5:09PM (some deleted text) I agree that there are a number of problems with a LEGO implementation of this design: o Application of power: there was to be some connection between the meta-wheel and the individual wheels such that some "slip" is involved. The only LEGO element that can introduce that is a differential, and the problem with diffs is that the two outputs go off in opposite directions. This makes connecting the meta-wheel and the individual wheels via a diff hard to do. Plus, when the design is done, you'd have to a lot of tweaking to make sure you have the correct *amount* of slip... o Limited gear sizes/ratios: I'm not intimately familiar with tri-star wheels, but it would seem that for the operation to be the smoothest (least noticeable to the passengers), the meta-wheel would have to turn at a reduced speed when compared to the individual wheels (this ratio would be (wheel radius) to (wheel radius + meta-wheel "radius")). This would allow the ground speed to be the same, whether the wheels are turning or the meta-wheel is turning. I doubt you could get the right gear ratios using LEGO gears. o You'd probably need a pretty cushy suspension, too... > I really want to tryout your idea, but I need a little clarification (and > sorry if I'm bugging you=) ) What do you mean by a free-spinning gear... I just went back and looked at your implementation again, and never mind what I just said. The meta-wheel axle and the axle which provides power to the wheels come from different sides of the tri-star. This actually would work well for a LEGO implementation; you can just connect the "wheel driveshaft" and the "meta-wheel driveshaft" to independent motors...or build a transmission for some relation between the two! I like the transmission idea. If you're on the flats, you can have a "wheels only" gear that provides all the power to the wheels. If you're in the water, you can have a "meta-wheel only" gear that provides all the power to the meta-wheels. If you're on an obstacle, you can have a "half-and-half" gear or something else. Alternately, you could have *two* transmissions dictating how much power each part gets. (Of course, this is getting pretty complex. I'd say two independent motors would be a good approach to toy with.) (some deleted text) Let me correct myself. Power transmission through torsion isn't that bad. In fact, that's what you do when you turn an axle! However, power transmission via torsion of a flexible object is really inefficient. For example, take a piece of rope. Begin twisting one end. Note how much you have to twist it before the other end starts to turn? All that stored energy is wasted, as far as you're concerned. Using half-axles with a U-joint on the line of flexion is much better. (some deleted text)